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Session Details

Session

Level: #Intermediate

session

Category: Flutter | Format: Session

4:50 pm - 5:30 pm Room A

Responsive Play: Building a Multiplayer Game with Pure Flutter & Firebase

Session Description:

I’m diving into the nuts and bolts of developing an online multiplayer Kalooki game. This talk will give an insight into creating responsive layouts that adapt seamlessly between portrait and landscape modes, ensuring a fluid experience across devices. I’ll break down the use of Flutter’s draggables and ReorderableListView for intuitive gameplay interactions, and explain how Firebase isn’t just for storing data – it’s for streaming live game action to players with precision. Take aways: - Techniques for responsive design in Flutter, accommodating various screen sizes and orientations. - Implementing interactive animations for a tactile feel. - Leveraging native flutter widgets like ReorderableListView and Draggable for managing dynamic game elements. - Firebase’s role in real-time data streaming and storage. - Handling race conditions and maintaining data integrity with Firebase transactions. - And a peep into RenderObjects.

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